|
enum | AnimateType {
ANIMATE_FREEZE
,
ANIMATE_RESET
,
ANIMATE_RESTART
,
ANIMATE_BOUNCE
} |
|
enum | PointerEvents {
EVENTS_VISIBLE_MASK = 1 << 0
,
EVENTS_PAINTED_MASK = 1 << 1
,
EVENTS_FILL_MASK = 1 << 2
,
EVENTS_STROKE_MASK = 1 << 3
,
EVENTS_NONE = 0x0
,
EVENTS_VISIBLE_PAINTED = 0xF
,
EVENTS_VISIBLE_FILL = 0x5
,
EVENTS_VISIBLE_STROKE = 0x9
,
EVENTS_VISIBLE = 0xD
,
EVENTS_PAINTED = 0xE
,
EVENTS_FILL = 0x4
,
EVENTS_STROKE = 0x8
,
EVENTS_ALL = 0xC
} |
|
enum | ItemVisibility {
ITEM_HIDDEN
,
ITEM_INVISIBLE
,
ITEM_VISIBLE
,
ITEM_VISIBLE_ABOVE_THRESHOLD
} |
|
enum | PathCommandType {
PATH_MOVE_TO
,
PATH_CLOSE_PATH
,
PATH_LINE_TO
,
PATH_HORIZONTAL_LINE_TO
,
PATH_VERTICAL_LINE_TO
,
PATH_CURVE_TO
,
PATH_SMOOTH_CURVE_TO
,
PATH_QUADRATIC_CURVE_TO
,
PATH_SMOOTH_QUADRATIC_CURVE_TO
,
PATH_ELLIPTICAL_ARC
} |
|
enum | AnchorType {
ANCHOR_CENTER
,
ANCHOR_NORTH
,
ANCHOR_NORTH_WEST
,
ANCHOR_NORTH_EAST
,
ANCHOR_SOUTH
,
ANCHOR_SOUTH_WEST
,
ANCHOR_SOUTH_EAST
,
ANCHOR_WEST
,
ANCHOR_EAST
,
ANCHOR_N = ANCHOR_NORTH
,
ANCHOR_NW = ANCHOR_NORTH_WEST
,
ANCHOR_NE = ANCHOR_NORTH_EAST
,
ANCHOR_S = ANCHOR_SOUTH
,
ANCHOR_SW = ANCHOR_SOUTH_WEST
,
ANCHOR_SE = ANCHOR_SOUTH_EAST
,
ANCHOR_W = ANCHOR_WEST
,
ANCHOR_E = ANCHOR_EAST
} |
|